·
Today, you’ll need each of the following:
o
Rubric and paper (on center table)
o
“Bitten by a vampire” article (already marked
up)
·
Look at rubric…decide how you can get 5 points
for each category…
o
How can you make “simplistic” become “clear,
consistent”?
·
Write 20-point paragraph on “Bitten by a vampire”
using the rubric and the following steps.
·
Remember:
o
As you read and write today…
§
Choose an interesting point (or fact) made in
the article
§
Figure out what specific group of people might
care about that interesting point
§
Explain why that point might matter to that
group of people in the future
§
Use a quote from the text and explain
why that quote might matter to that same group of people
§
Do not summarize what the article is
about!! Instead, make a prediction about why something in the article might
matter.
·
Discuss Chain of Order (MEDIEVAL WORLD VIEW also early
Renaissance) and re-examined the balcony scene through this lens
o
Discussed content of question 23 from Act 2
packet by discussing the macrocosm and microcosm levels of the Renaissance
Worldview chart
·
Continued working on take-home, open-book test
on Act 2 – due Thursday
ENGLISH homework:
Finish take-home, open-book test on Act 2 for tomorrow
*********************************************************
PLAYWRITING – Day 28
·
Finish staged readings from yesterday.
·
ASSIGNMENT:
o
Starting at the beginning and reading through to
the end of your scene, write down every how many bells you had and how many
lines backwards you made your characters jump.
§
Remember that in David Ives script, the jumps
backwards were 1 – 22.
·
When our jumps backwards are short…the plot
stops.
NOTES: (excerpts from
The Art & Craft of Playwriting – (J. Hatcher)
·
Drama does not examine human beings in repose,
at leisure. Drama examines human beings in extremes. Under pressure. In
trouble. Within conflict.
·
If you want to find out what a person is made
of, put that person under pressure.
·
Good playwrights remember: “Always keep your
hero in trouble.”
·
Returned to our scripts and looked for ways to
put our characters in extremes. Under pressure. In trouble. Within conflict.
PLAYWRITING homework:
None.
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